Imagine death as a doorway not to silence, not to transcendence, but to a place far more unsettling. You awaken inside a video game—not as the hero, not as the force shaping the world, but as an NPC or background character condemned to routines you never chose. The afterlife becomes a realm of coded patterns, endless loops, and violence scripted for the amusement of unseen players. This is your hell, and you are stuck here. The concept is haunting because it reflects the digital world that modern culture has constructed. In 2025, game universes are no longer passive entertainment; they are sprawling ecosystems that mirror society’s obsessions, anxieties, and unconscious desires. To be trapped inside one exposes the darker side of the digital imagination. Take Minecraft, usually seen as a symbol of creativity and limitless potential. Inside it, as a silent villager or wandering figure, the illusion of freedom dissolves instantly. The horizon extends forever, yet nothing is ...